add new 'fixed' message buffer strategy

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Peter Thorson committed 2013-10-21 07:09:41 -05:00
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/*
* Copyright (c) 2013, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_MESSAGE_BUFFER_FIXED_HPP
#define WEBSOCKETPP_MESSAGE_BUFFER_FIXED_HPP
#include <websocketpp/common/memory.hpp>
#include <websocketpp/frame.hpp>
namespace websocketpp {
namespace message_buffer {
namespace fixed {
struct policy {
typedef websocketpp::message_buffer::fixed_message message;
typedef websocketpp::message_buffer::fixed::con_msg_manager con_msg_manager;
typedef websocketpp::message_buffer::fixed::endpoint_msg_manager endpoint_msg_manager;
};
/// A connection message manager that allocates a new message for each
/// request.
class con_msg_manager {
public:
typedef con_msg_manager type;
typedef std::shared_ptr<type> ptr;
typedef typename policy::message::ptr message_ptr;
con_msg_manager()
: m_incoming_message(new message())
, m_incoming_message_busy(false)
, m_outgoing_message(new message())
, m_outgoing_message_busy(false) {}
/// Get an empty message buffer
/**
* @return A shared pointer to an empty new message
*/
message_ptr get_message() {
return message_ptr(new message(type::shared_from_this()));
}
message_ptr get_incoming_data_message() {
if (m_incoming_message_busy) {
return message_ptr();
} else {
return m_incoming_message;
}
}
message_ptr get_incoming_data_message(frame::opcode::value op, size_t size) {
if (m_incoming_message_busy) {
return message_ptr();
} else {
m_incoming_message.set_opcode(op);
m_incoming_message.reserve(size);
return m_incoming_message;
}
}
message_ptr get_outgoing_data_message() {
if (m_outgoing_message_busy) {
return message_ptr();
} else {
return m_outgoing_message;
}
}
message_ptr get_outgoing_data_message(frame::opcode::value op, size_t size) {
if (m_outgoing_message_busy) {
return message_ptr();
} else {
m_outgoing_message.set_opcode(op);
m_outgoing_message.reserve(size);
return m_outgoing_message;
}
}
message_ptr get_incoming_control_message(frame::opcode::value op, size_t size) {
return message_ptr(new message(op,size));
}
message_ptr get_outgoing_control_message(frame::opcode::value op, size_t size) {
return message_ptr(new message(op,size));
}
bool recycle(message_ptr msg) {
if (msg == m_incoming_message) {
m_incoming_message_busy = false;
} else if (msg == m_outgoing_message) {
m_outgoing_message_busy = false;
} else {
// error
}
}
private:
message_ptr m_incoming_message;
bool m_incoming_message_busy;
message_ptr m_outgoing_message;
bool m_outgoing_message_busy;
};
/// An endpoint message manager that allocates a new manager for each
/// connection.
class endpoint_msg_manager {
public:
typedef policy::con_msg_manager::ptr con_msg_man_ptr;
/// Get a pointer to a connection message manager
/**
* @return A pointer to the requested connection message manager.
*/
con_msg_man_ptr get_manager() const {
return con_msg_man_ptr(new con_msg_manager());
}
};
} // namespace fixed
} // namespace message_buffer
} // namespace websocketpp
#endif // WEBSOCKETPP_MESSAGE_BUFFER_FIXED_HPP
@@ -0,0 +1,313 @@
/*
* Copyright (c) 2013, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_MESSAGE_BUFFER_FIXED_MESSAGE_HPP
#define WEBSOCKETPP_MESSAGE_BUFFER_FIXED_MESSAGE_HPP
#include <websocketpp/common/memory.hpp>
#include <websocketpp/frame.hpp>
#include <string>
namespace websocketpp {
namespace message_buffer {
/* # message:
* object that stores a message while it is being sent or received. Contains
* the message payload itself, the message header, the extension data, and the
* opcode.
*
* # connection_message_manager:
* An object that manages all of the message_buffers associated with a given
* connection. Impliments the get_message_buffer(size) method that returns
* a message buffer at least size bytes long.
*
* Message buffers are reference counted with shared ownership semantics. Once
* requested from the manager the requester and it's associated downstream code
* may keep a pointer to the message indefinitely at a cost of extra resource
* usage. Once the reference count drops to the point where the manager is the
* only reference the messages is recycled using whatever method is implemented
* in the manager.
*
* # endpoint_message_manager:
* An object that manages connection_message_managers. Impliments the
* get_message_manager() method. This is used once by each connection to
* request the message manager that they are supposed to use to manage message
* buffers for their own use.
*
* TYPES OF CONNECTION_MESSAGE_MANAGERS
* - allocate a message with the exact size every time one is requested
* - maintain a pool of pre-allocated messages and return one when needed.
* Recycle previously used messages back into the pool
*
* TYPES OF ENDPOINT_MESSAGE_MANAGERS
* - allocate a new connection manager for each connection. Message pools
* become connection specific. This increases memory usage but improves
* concurrency.
* - allocate a single connection manager and share a pointer to it with all
* connections created by this endpoint. The message pool will be shared
* among all connections, improving memory usage and performance at the cost
* of reduced concurrency
*/
/// Represents a buffer for a single WebSocket message.
/**
*
*
*/
class fixed_message {
public:
typedef lib::shared_ptr<fixed_message> ptr;
/// Construct an empty message
/**
* Construct an empty message
*/
message()
: m_prepared(false)
, m_fin(true)
, m_terminal(false)
, m_compressed(false) {}
/// Construct a message and fill in some values
/**
*
*/
message(frame::opcode::value op, size_t size = 128)
: m_opcode(op)
, m_prepared(false)
, m_fin(true)
, m_terminal(false)
, m_compressed(false)
{
m_payload.reserve(size);
}
/// Return whether or not the message has been prepared for sending
/**
* The prepared flag indicates that the message has been prepared by a
* websocket protocol processor and is ready to be written to the wire.
*
* @return whether or not the message has been prepared for sending
*/
bool get_prepared() const {
return m_prepared;
}
/// Set or clear the flag that indicates that the message has been prepared
/**
* This flag should not be set by end user code without a very good reason.
*
* @param value The value to set the prepared flag to
*/
void set_prepared(bool value) {
m_prepared = value;
}
/// Return whether or not the message is flagged as compressed
/**
* @return whether or not the message is/should be compressed
*/
bool get_compressed() const {
return m_compressed;
}
/// Set or clear the compression flag
/**
* The compression flag is used to indicate whether or not the message is
* or should be compressed. Compression is not guaranteed. Both endpoints
* must support a compression extension and the connection must have had
* that extension negotiated in its handshake.
*
* @param value The value to set the compressed flag to
*/
void set_compressed(bool value) {
m_compressed = value;
}
/// Get whether or not the message is terminal
/**
* Messages can be flagged as terminal, which results in the connection
* being close after they are written rather than the implementation going
* on to the next message in the queue. This is typically used internally
* for close messages only.
*
* @return Whether or not this message is marked terminal
*/
bool get_terminal() const {
return m_terminal;
}
/// Set the terminal flag
/**
* This flag should not be set by end user code without a very good reason.
*
* @see get_terminal()
*
* @param value The value to set the terminal flag to.
*/
void set_terminal(bool value) {
m_terminal = value;
}
/// Read the fin bit
/**
* A message with the fin bit set will be sent as the last message of its
* sequence. A message with the fin bit cleared will require subsequent
* frames of opcode continuation until one of them has the fin bit set.
*
* The remote end likely will not deliver any bytes until the frame with the fin
* bit set has been received.
*
* @return Whether or not the fin bit is set
*/
bool get_fin() const {
return m_fin;
}
/// Set the fin bit
/**
* @see get_fin for a more detailed explaination of the fin bit
*
* @param value The value to set the fin bit to.
*/
void set_fin(bool value) {
m_fin = value;
}
/// Return the message opcode
frame::opcode::value get_opcode() const {
return m_opcode;
}
/// Set the opcode
void set_opcode(frame::opcode::value op) {
m_opcode = op;
}
/// Return the prepared frame header
/**
* This value is typically set by a websocket protocol processor
* and shouldn't be tampered with.
*/
std::string const & get_header() const {
return m_header;
}
/// Set prepared frame header
/**
* Under normal circumstances this should not be called by end users
*
* @param header A string to set the header to.
*/
void set_header(std::string const & header) {
m_header = header;
}
std::string const & get_extension_data() const {
return m_extension_data;
}
/// Get a reference to the payload string
/**
* @return A const reference to the message's payload string
*/
std::string const & get_payload() const {
return m_payload;
}
/// Get a non-const reference to the payload string
/**
* @return A reference to the message's payload string
*/
std::string & get_raw_payload() {
return m_payload;
}
/// Set payload data
/**
* Set the message buffer's payload to the given value.
*
* @param payload A string to set the payload to.
*/
void set_payload(std::string const & payload) {
m_payload = payload;
}
/// Set payload data
/**
* Set the message buffer's payload to the given value.
*
* @param payload A pointer to a data array to set to.
* @param len The length of new payload in bytes.
*/
void set_payload(void const * payload, size_t len) {
m_payload.reserve(len);
char const * pl = static_cast<char const *>(payload);
m_payload.assign(pl, pl + len);
}
/// Append payload data
/**
* Append data to the message buffer's payload.
*
* @param payload A string containing the data array to append.
*/
void append_payload(std::string const & payload) {
m_payload.append(payload);
}
/// Append payload data
/**
* Append data to the message buffer's payload.
*
* @param payload A pointer to a data array to append
* @param len The length of payload in bytes
*/
void append_payload(void const * payload, size_t len) {
m_payload.reserve(m_payload.size()+len);
m_payload.append(static_cast<char const *>(payload),len);
}
void reserve(size_t size) {
m_payload.reserve(size);
}
private:
std::string m_header;
std::string m_extension_data;
std::string m_payload;
frame::opcode::value m_opcode;
bool m_prepared;
bool m_fin;
bool m_terminal;
bool m_compressed;
};
} // namespace message_buffer
} // namespace websocketpp
#endif // WEBSOCKETPP_MESSAGE_BUFFER_FIXED_MESSAGE_HPP