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mlsr/utils/Signal_test.go
T

355 lines
6.5 KiB
Go

/*
* Copyright (c) 2014-2022, Peking University Shenzhen Graduate School
*
* This file is part of MIN-Sync.
* See AUTHORS.md for complete list of MIN-Sync authors and contributors.
*
* MIN-Sync is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* MIN-Sync is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* MIN-Sync, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
* The MIT License (MIT)
* Copyright (c) 2000 Arash Partow
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package utils
import (
"testing"
)
func TestZeroSlot(t *testing.T) {
s := NewSignal()
s.Emit()
}
func TestTwoListener(t *testing.T) {
s := NewSignal()
hit1 := 0
hit2 := 0
func1 := func(...interface{}) {
hit1 += 1
}
func2 := func(...interface{}) {
hit2 += 1
}
s.Connect(func1)
s.Connect(func2)
s.Emit()
if hit1 != 1 || hit2 != 1 {
t.Fatalf("Two listener failed.")
}
}
func TestOneArgument(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
num := args[0].(int)
if num != 8106 {
panic("Test one argument failed.")
}
}
s.Connect(func1)
s.Emit(8106)
if hit1 != 1 {
t.Fatalf("Two listener failed.")
}
}
func TestTwoArguments(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
num := args[0].(int)
if num != 8106 {
panic("Test two arguments failed.")
}
num1 := args[1].(int)
if num1 != 8107 {
panic("Test two arguments failed.")
}
}
s.Connect(func1)
s.Emit(8106, 8107)
if hit1 != 1 {
t.Fatalf("Two listener failed.")
}
}
func TestManualDisconnect(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
}
conn := s.Connect(func1)
s.Emit()
if hit1 != 1 {
t.Fatalf("ManualDisconnect failed.")
}
if !conn.IsConnected() {
t.Fatalf("ManualDisconnect failed.")
}
conn.Disconnect()
if conn.IsConnected() {
t.Fatalf("ManualDisconnect failed.")
}
s.Emit()
if hit1 != 1 {
t.Fatalf("ManualDisconnect failed.")
}
conn.Disconnect()
}
func TestManualDisconnectDestructed(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
}
conn := s.Connect(func1)
s.Emit()
if hit1 != 1 {
t.Fatalf("ManualDisconnectDestructed failed.")
}
s.Clear()
if conn.IsConnected() {
t.Fatalf("ManualDisconnectDestructed failed.")
}
s.Clear()
s.Emit()
s.Clear()
s.Emit()
if hit1 != 1 {
t.Fatalf("ManualDisconnectDestructed failed.")
}
}
func TestConnectSingleSlot(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
}
conn := s.ConnectSingleShot(func1)
s.Emit()
if hit1 != 1 {
t.Fatalf("ConnectSingleSlot failed.")
}
if conn.IsConnected() {
t.Fatalf("ConnectSingleSlot failed.")
}
}
func TestConnectSingleShotDisconnected(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
}
conn := s.ConnectSingleShot(func1)
if !conn.IsConnected() {
t.Fatalf("ConnectSingleShotDisconnected failed.")
}
conn.Disconnect()
if conn.IsConnected() {
t.Fatalf("ConnectSingleShotDisconnected failed.")
}
s.Emit()
if hit1 != 0 {
t.Fatalf("ConnectSingleShotDisconnected failed.")
}
}
func TestConnectSingleShot1(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
}
conn := s.ConnectSingleShot(func1)
s.Emit()
if hit1 != 1 {
t.Fatalf("ConnectSingleShot1 failed.")
}
if conn.IsConnected() {
t.Fatalf("ConnectSingleShot1 failed.")
}
s.Emit()
if hit1 != 1 {
t.Fatalf("ConnectSingleShot1 failed.")
}
}
func TestConnectInHandler(t *testing.T) {
s := NewSignal()
hit1 := 0
hit2 := 0
hasHandler2 := false
func1 := func(args ...interface{}) {
hit1 += 1
if !hasHandler2 {
s.Connect(func(i ...interface{}) {
hit2 += 1
hasHandler2 = true
})
}
}
s.Connect(func1)
s.Emit()
if hit1 != 1 || hit2 != 0 {
t.Fatalf("ConnectInHandler failed.")
}
s.Emit()
if hit1 != 2 || hit2 != 1 {
t.Fatalf("ConnectInHandler failed.")
}
}
func TestDisconnectSelfInHandler(t *testing.T) {
s := NewSignal()
hit1 := 0
var conn *Connection
func1 := func(args ...interface{}) {
hit1 += 1
if !conn.IsConnected() {
t.Fatalf("DisconnectSelfInHandler failed.")
}
conn.Disconnect()
if conn.IsConnected() {
t.Fatalf("DisconnectSelfInHandler failed.")
}
if s.IsEmpty() {
t.Fatalf("DisconnectSelfInHandler failed.")
}
}
conn = s.Connect(func1)
s.Emit()
if hit1 != 1 {
t.Fatalf("DisconnectSelfInHandler failed.")
}
if conn.IsConnected() {
t.Fatalf("DisconnectSelfInHandler failed.")
}
if !s.IsEmpty() {
t.Fatalf("DisconnectSelfInHandler failed.")
}
s.Emit()
if hit1 != 1 {
t.Fatalf("DisconnectSelfInHandler failed.")
}
}
func TestThrowInHandler(t *testing.T) {
s := NewSignal()
hit1 := 0
func1 := func(args ...interface{}) {
hit1 += 1
panic("hello")
}
s.Connect(func1)
defer func() {
if r := recover(); r != nil {
if hit1 != 1 {
t.Fatalf("ThrowInHandler failed.")
}
}
}()
s.Emit()
}