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websocketpp/src/websocket_server.hpp
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2011-11-14 09:21:21 -06:00

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34 KiB
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/*
* Copyright (c) 2011, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKET_SERVER_HPP
#define WEBSOCKET_SERVER_HPP
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/program_options.hpp>
//#include <boost/asio/ssl.hpp> // for the ssl policy only
namespace po = boost::program_options;
#include <set>
#include <queue>
#include "websocketpp.hpp"
#include "interfaces/session.hpp"
// Session processors
#include "interfaces/protocol.hpp"
#include "hybi_legacy_processor.hpp"
#include "hybi_processor.hpp"
#include "websocket_connection_handler.hpp"
#include "rng/blank_rng.hpp"
#include "http/parser.hpp"
#include "logger/logger.hpp"
using boost::asio::ip::tcp;
using websocketpp::session::server_handler_ptr;
using websocketpp::protocol::processor_ptr;
namespace websocketpp {
namespace server {
namespace write_state {
enum value {
IDLE = 0,
WRITING = 1,
INTURRUPT = 2
};
}
template
<
typename server_policy,
template <class> class security_policy
>
class connection
:
public security_policy< connection<server_policy,security_policy> >,
public boost::enable_shared_from_this< connection<server_policy,security_policy> > {
public:
typedef server_policy server_type;
typedef connection<server_policy,security_policy> connection_type;
typedef security_policy< connection<server_policy,security_policy> > security_policy_type;
typedef boost::shared_ptr<connection_type> ptr;
typedef boost::shared_ptr<server_type> server_ptr;
connection(server_ptr s,
boost::asio::io_service& io_service,
server_handler_ptr handler)
: security_policy_type(io_service),
m_server(s),
m_io_service(io_service),
//m_socket(io_service),
m_timer(io_service,boost::posix_time::seconds(0)),
m_buf(/* TODO: needs a max here */),
m_handler(handler),
m_state(session::state::CONNECTING),
m_write_buffer(0),
m_write_state(write_state::IDLE) {}
// implimentation of the server session API
// Valid always
session::state::value get_state() const {
// TODO: syncronize
return m_state;
}
unsigned int get_version() const {
return m_version;
}
std::string get_origin() const {
return m_origin;
}
std::string get_request_header(const std::string& key) const {
return m_request.header(key);
}
bool get_secure() const {
// TODO
return false;
}
std::string get_host() const {
return m_uri.host;
}
uint16_t get_port() const {
return m_uri.port;
}
std::string get_resource() const {
return m_uri.resource;
}
tcp::endpoint get_endpoint() const {
return security_policy_type::socket().remote_endpoint();
}
// Valid for CONNECTING state
void add_response_header(const std::string& key, const std::string& value) {
m_response.add_header(key,value);
}
void replace_response_header(const std::string& key, const std::string& value) {
m_response.replace_header(key,value);
}
const std::vector<std::string>& get_subprotocols() const {
return m_requested_subprotocols;
}
const std::vector<std::string>& get_extensions() const {
return m_requested_extensions;
}
void select_subprotocol(const std::string& value) {
std::vector<std::string>::iterator it;
it = std::find(m_requested_subprotocols.begin(),
m_requested_subprotocols.end(),
value);
if (value != "" && it == m_requested_subprotocols.end()) {
throw server_error("Attempted to choose a subprotocol not proposed by the client");
}
m_subprotocol = value;
}
void select_extension(const std::string& value) {
if (value == "") {
return;
}
std::vector<std::string>::iterator it;
it = std::find(m_requested_extensions.begin(),
m_requested_extensions.end(),
value);
if (it == m_requested_extensions.end()) {
throw server_error("Attempted to choose an extension not proposed by the client");
}
m_extensions.push_back(value);
}
// Valid for OPEN state
// These functions invoke write_message through the io_service to gain
// thread safety
void send(const utf8_string& payload) {
binary_string_ptr msg(m_processor->prepare_frame(frame::opcode::TEXT,false,payload));
m_io_service.post(boost::bind(&connection_type::write_message,connection_type::shared_from_this(),msg));
// TODO: return bytes in flight somehow?
}
void send(const binary_string& data) {
binary_string_ptr msg(m_processor->prepare_frame(frame::opcode::BINARY,false,data));
m_io_service.post(boost::bind(&connection_type::write_message,connection_type::shared_from_this(),msg));
}
void close(close::status::value code, const utf8_string& reason) {
// TODO
}
void ping(const binary_string& payload) {
binary_string_ptr msg(m_processor->prepare_frame(frame::opcode::PING,false,payload));
m_io_service.post(boost::bind(&connection_type::write_message,connection_type::shared_from_this(),msg));
}
void pong(const binary_string& payload) {
binary_string_ptr msg(m_processor->prepare_frame(frame::opcode::PONG,false,payload));
m_io_service.post(boost::bind(&connection_type::write_message,connection_type::shared_from_this(),msg));
}
uint64_t buffered_amount() const {
// TODO: syncronize this member function
return m_write_buffer;
}
// Valid for CLOSED state
close::status::value get_local_close_code() const {
return m_local_close_code;
}
utf8_string get_local_close_reason() const {
return m_local_close_reason;
}
close::status::value get_remote_close_code() const {
return m_remote_close_code;
}
utf8_string get_remote_close_reason() const {
return m_remote_close_reason;
}
bool get_failed_by_me() const {
return m_failed_by_me;
}
bool get_dropped_by_me() const {
return m_dropped_by_me;
}
bool get_closed_by_me() const {
return m_closed_by_me;
}
////////
// now provided by a policy class
/*tcp::socket& get_socket() {
return m_socket;
}*/
void read_request() {
// start reading HTTP header and attempt to determine if the incoming
// connection is a websocket connection. If it is determine the version
// and generate a session processor for that version. If it is not a
// websocket connection either drop or pass to the default HTTP pass
// through handler.
m_timer.expires_from_now(boost::posix_time::seconds(5 /* TODO */));
m_timer.async_wait(
boost::bind(
&connection_type::fail_on_expire,
connection_type::shared_from_this(),
boost::asio::placeholders::error
)
);
boost::asio::async_read_until(
security_policy_type::socket(),
m_buf,
"\r\n\r\n",
boost::bind(
&connection_type::handle_read_request,
connection_type::shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred
)
);
}
void handle_read_request(const boost::system::error_code& e,
std::size_t bytes_transferred) {
if (e) {
log_error("Error reading HTTP request",e);
terminate_connection(false);
return;
}
try {
std::istream request(&m_buf);
// TODO: use a more generic consume api where we just call read_some
// and have the handshake consume and validate as we go.
//
// For now, because it simplifies things we will use the parse_header
// member function which requires the complete header to be passed in
// initially. ASIO can guarantee us this.
//
//
//m_remote_handshake.consume(response_stream);
if (!m_request.parse_complete(request)) {
// not a valid HTTP request/response
throw http::exception("Recieved invalid HTTP Request",http::status_code::BAD_REQUEST);
}
// Log the raw handshake.
m_server->alog().at(log::alevel::DEBUG_HANDSHAKE) << m_request.raw() << log::endl;
// Determine what sort of connection this is:
m_version = -1;
std::string h = m_request.header("Upgrade");
if (boost::ifind_first(h,"websocket")) {
h = m_request.header("Sec-WebSocket-Version");
if (h == "") {
m_version = 0;
} else {
m_version = atoi(h.c_str());
if (m_version == 0) {
throw(http::exception("Unable to determine connection version",http::status_code::BAD_REQUEST));
}
}
}
m_server->alog().at(log::alevel::DEBUG_HANDSHAKE) << "determined connection version: " << m_version << log::endl;
if (m_version == -1) {
// Probably a plain HTTP request
// TODO: forward to an http handler?
} else {
// websocket connection
// create a processor based on version.
if (m_version == 0) {
// create hybi 00 processor
// grab hybi00 token first
char foo[9];
foo[8] = 0;
request.get(foo,9);
if (request.gcount() != 8) {
throw http::exception("Missing Key3",http::status_code::BAD_REQUEST);
}
m_request.add_header("Sec-WebSocket-Key3",std::string(foo));
m_processor = processor_ptr(new protocol::hybi_legacy_processor(false));
} else if (m_version == 7 || m_version == 8 || m_version == 13) {
// create hybi 17 processor
m_processor = processor_ptr(new protocol::hybi_processor<blank_rng>(false,m_rng));
} else {
// TODO: respond with unknown version message per spec
}
// ask new protocol whether this set of headers is valid
m_processor->validate_handshake(m_request);
m_origin = m_processor->get_origin(m_request);
m_uri = m_processor->get_uri(m_request);
// ask local application to confirm that it wants to accept
m_handler->validate(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()));
m_response.set_status(http::status_code::SWITCHING_PROTOCOLS);
}
} catch (const http::exception& e) {
m_server->alog().at(log::alevel::DEBUG_HANDSHAKE) << e.what() << log::endl;
m_server->elog().at(log::elevel::ERROR)
<< "Caught handshake exception: " << e.what() << log::endl;
m_response.set_status(e.m_error_code,e.m_error_msg);
}
write_response();
}
// write the response to the client's request.
void write_response() {
std::string response;
m_response.set_version("HTTP/1.1");
if (m_response.status_code() == http::status_code::SWITCHING_PROTOCOLS) {
// websocket response
m_processor->handshake_response(m_request,m_response);
if (m_subprotocol != "") {
m_response.replace_header("Sec-WebSocket-Protocol",m_subprotocol);
}
// TODO: return negotiated extensions
} else {
// HTTP response
}
m_response.replace_header("Server","WebSocket++/2011-10-31");
std::string raw = m_response.raw();
// Hack for legacy HyBi
if (m_version == 0) {
raw += boost::dynamic_pointer_cast<protocol::hybi_legacy_processor>(m_processor)->get_key3();
}
m_server->alog().at(log::alevel::DEBUG_HANDSHAKE) << raw << log::endl;
// start async write to handle_write_handshake
boost::asio::async_write(
security_policy_type::socket(),
boost::asio::buffer(raw),
boost::bind(
&connection_type::handle_write_response,
connection_type::shared_from_this(),
boost::asio::placeholders::error
)
);
}
void handle_write_response(const boost::system::error_code& error) {
// stop the handshake timer
m_timer.cancel();
if (error) {
log_error("Network error writing handshake response",error);
terminate_connection(false);
m_handler->on_fail(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()));
return;
}
log_open_result();
// log error if this was
if (m_version != -1 && m_response.status_code() != http::status_code::SWITCHING_PROTOCOLS) {
m_server->elog().at(log::elevel::ERROR)
<< "Handshake ended with HTTP error: "
<< m_response.status_code() << " " << m_response.status_msg()
<< log::endl;
terminate_connection(true);
m_handler->on_fail(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()));
return;
}
m_state = session::state::OPEN;
m_handler->on_open(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()));
// TODO: start read message loop.
m_server->alog().at(log::alevel::DEVEL) << "calling handle_read_frame" << log::endl;
handle_read_frame(boost::system::error_code());
}
void handle_read_frame (const boost::system::error_code& error) {
// check if state changed while we were waiting for a read.
if (m_state == session::state::CLOSED) { return; }
if (error) {
if (error == boost::asio::error::eof) {
// got unexpected EOF
// TODO: log error
terminate_connection(false);
} else if (error == boost::asio::error::operation_aborted) {
// got unexpected abort (likely our server issued an abort on
// all connections on this io_service)
// TODO: log error
terminate_connection(true);
} else {
// Other unexpected error
// TODO: log error
terminate_connection(false);
}
}
// process data from the buffer just read into
std::istream s(&m_buf);
m_server->alog().at(log::alevel::DEVEL) << "starting while, buffer size: " << m_buf.size() << log::endl;
while (m_state != session::state::CLOSED && m_buf.size() > 0) {
try {
m_server->alog().at(log::alevel::DEVEL) << "starting consume, buffer size: " << m_buf.size() << log::endl;
m_processor->consume(s);
m_server->alog().at(log::alevel::DEVEL) << "done consume, buffer size: " << m_buf.size() << log::endl;
if (m_processor->ready()) {
m_server->alog().at(log::alevel::DEVEL) << "new message ready" << m_buf.size() << log::endl;
bool response;
switch (m_processor->get_opcode()) {
case frame::opcode::TEXT:
m_handler->on_message(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()),m_processor->get_utf8_payload());
break;
case frame::opcode::BINARY:
m_handler->on_message(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()),m_processor->get_binary_payload());
break;
case frame::opcode::PING:
response = m_handler->on_ping(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()),m_processor->get_binary_payload());
if (response) {
// send response ping
write_message(m_processor->prepare_frame(frame::opcode::PONG,false,*m_processor->get_binary_payload()));
}
break;
case frame::opcode::PONG:
m_handler->on_pong(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()),m_processor->get_binary_payload());
// TODO: disable ping response timer
break;
case frame::opcode::CLOSE:
m_remote_close_code = m_processor->get_close_code();
m_remote_close_reason = m_processor->get_close_reason();
// check that the codes we got over the wire are
// valid
if (close::status::invalid(m_remote_close_code)) {
throw session::exception("Invalid close code",session::error::PROTOCOL_VIOLATION);
}
if (close::status::reserved(m_remote_close_code)) {
throw session::exception("Reserved close code",session::error::PROTOCOL_VIOLATION);
}
if (m_state == session::state::OPEN) {
// other end is initiating
m_server->elog().at(log::elevel::DEVEL)
<< "sending close ack" << log::endl;
send_close_ack();
} else if (m_state == session::state::CLOSING) {
// ack of our close
m_server->elog().at(log::elevel::DEVEL)
<< "got close ack" << log::endl;
terminate_connection(false);
// TODO: start terminate timer (if client)
}
break;
default:
throw session::exception("Invalid Opcode",session::error::PROTOCOL_VIOLATION);
break;
}
m_processor->reset();
}
} catch (const session::exception& e) {
m_server->elog().at(log::elevel::ERROR)
<< "Caught session exception: " << e.what() << log::endl;
// if the exception happened while processing.
// TODO: this is not elegant, perhaps separate frame read vs process
// exceptions need to be used.
if (m_processor->ready()) {
m_processor->reset();
}
if (e.code() == session::error::PROTOCOL_VIOLATION) {
send_close(close::status::PROTOCOL_ERROR, e.what());
} else if (e.code() == session::error::PAYLOAD_VIOLATION) {
send_close(close::status::INVALID_PAYLOAD, e.what());
} else if (e.code() == session::error::INTERNAL_SERVER_ERROR) {
send_close(close::status::POLICY_VIOLATION, e.what());
} else if (e.code() == session::error::SOFT_ERROR) {
// ignore and continue processing frames
continue;
} else {
// Fatal error, forcibly end connection immediately.
m_server->elog().at(log::elevel::DEVEL)
<< "Dropping TCP due to unrecoverable exception"
<< log::endl;
terminate_connection(true);
}
break;
}
}
// try and read more
if (m_state != session::state::CLOSED &&
m_processor->get_bytes_needed() > 0) {
// TODO: read timeout timer?
boost::asio::async_read(
security_policy_type::socket(),
m_buf,
boost::asio::transfer_at_least(m_processor->get_bytes_needed()),
boost::bind(
&connection_type::handle_read_frame,
connection_type::shared_from_this(),
boost::asio::placeholders::error
)
);
}
}
void send_close(close::status::value code, const std::string& reason) {
if (m_state != session::state::OPEN) {
m_server->elog().at(log::elevel::WARN)
<< "Tried to disconnect a session that wasn't open" << log::endl;
return;
}
if (close::status::invalid(code)) {
m_server->elog().at(log::elevel::WARN)
<< "Tried to close a connection with invalid close code: " << code << log::endl;
return;
} else if (close::status::reserved(code)) {
m_server->elog().at(log::elevel::WARN)
<< "Tried to close a connection with reserved close code: " << code << log::endl;
return;
}
m_state = session::state::CLOSING;
m_closed_by_me = true;
m_timer.expires_from_now(boost::posix_time::milliseconds(1000));
m_timer.async_wait(
boost::bind(
&connection_type::fail_on_expire,
connection_type::shared_from_this(),
boost::asio::placeholders::error
)
);
m_local_close_code = code;
m_local_close_reason = reason;
write_message(m_processor->prepare_close_frame(m_local_close_code,
false,
m_local_close_reason));
m_write_state = write_state::INTURRUPT;
}
// send an acknowledgement close frame
void send_close_ack() {
// TODO: state should be OPEN
// echo close value unless there is a good reason not to.
if (m_remote_close_code == close::status::NO_STATUS) {
m_local_close_code = close::status::NORMAL;
m_local_close_reason = "";
} else if (m_remote_close_code == close::status::ABNORMAL_CLOSE) {
// TODO: can we possibly get here? This means send_close_ack was
// called after a connection ended without getting a close
// frame
throw "shouldn't be here";
} else if (close::status::invalid(m_remote_close_code)) {
m_local_close_code = close::status::PROTOCOL_ERROR;
m_local_close_reason = "Status code is invalid";
} else if (close::status::reserved(m_remote_close_code)) {
m_local_close_code = close::status::PROTOCOL_ERROR;
m_local_close_reason = "Status code is reserved";
} else {
m_local_close_code = m_remote_close_code;
m_local_close_reason = m_remote_close_reason;
}
// TODO: check whether we should cancel the current in flight write.
// if not canceled the close message will be sent as soon as the
// current write completes.
write_message(m_processor->prepare_close_frame(m_local_close_code,
false,
m_local_close_reason));
m_write_state = write_state::INTURRUPT;
}
void write_message(binary_string_ptr msg) {
m_write_buffer += msg->size();
m_write_queue.push(msg);
write();
}
void write() {
switch (m_write_state) {
case write_state::IDLE:
break;
case write_state::WRITING:
// already writing. write() will get called again by the write
// handler once it is ready.
return;
case write_state::INTURRUPT:
// clear the queue except for the last message
while (m_write_queue.size() > 1) {
m_write_buffer -= m_write_queue.front()->size();
m_write_queue.pop();
}
break;
default:
// TODO: assert shouldn't be here
break;
}
if (m_write_queue.size() > 0) {
if (m_write_state == write_state::IDLE) {
m_write_state = write_state::WRITING;
}
boost::asio::async_write(
security_policy_type::socket(),
boost::asio::buffer(*m_write_queue.front()),
boost::bind(
&connection_type::handle_write,
connection_type::shared_from_this(),
boost::asio::placeholders::error
)
);
} else {
// if we are in an inturrupted state and had nothing else to write
// it is safe to terminate the connection.
if (m_write_state == write_state::INTURRUPT) {
terminate_connection(false);
}
}
}
void handle_write(const boost::system::error_code& error) {
if (error) {
if (error == boost::asio::error::operation_aborted) {
// previous write was aborted
std::cout << "aborted" << std::endl;
} else {
log_error("Error writing frame data",error);
terminate_connection(false);
return;
}
}
if (m_write_queue.size() == 0) {
std::cout << "handle_write called with empty queue" << std::endl;
return;
}
m_write_buffer -= m_write_queue.front()->size();
m_write_queue.pop();
if (m_write_state == write_state::WRITING) {
m_write_state = write_state::IDLE;
}
write();
}
// end conditions
// - tcp connection is closed
// - session state is CLOSED
// - session end flags are set
// - application is notified
void terminate_connection(bool failed_by_me) {
m_server->alog().at(log::alevel::DEBUG_CLOSE) << "terminate called" << log::endl;
if (m_state == session::state::CLOSED) {
// shouldn't be here
}
// cancel the close timeout
m_timer.cancel();
try {
if (security_policy_type::socket().is_open()) {
security_policy_type::socket().shutdown(tcp::socket::shutdown_both);
security_policy_type::socket().close();
m_dropped_by_me = true;
}
} catch (boost::system::system_error& e) {
if (e.code() == boost::asio::error::not_connected) {
// this means the socket was disconnected by the other side before
// we had a chance to. Ignore and continue.
} else {
throw e;
}
}
m_failed_by_me = failed_by_me;
session::state::value old_state = m_state;
m_state = session::state::CLOSED;
// If we called terminate from the connecting state call on_fail
if (old_state == session::state::CONNECTING) {
m_handler->on_fail(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()));
} else if (old_state == session::state::OPEN ||
old_state == session::state::CLOSING) {
m_handler->on_close(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()));
} else {
// if we were already closed something is wrong
}
}
// this is called when an async asio call encounters an error
void log_error(std::string msg,const boost::system::error_code& e) {
m_server->elog().at(log::elevel::ERROR)
<< msg << "(" << e << ")" << log::endl;
}
void log_close_result() {
m_server->alog().at(log::alevel::DISCONNECT)
//<< "Disconnect " << (m_was_clean ? "Clean" : "Unclean")
<< "Disconnect "
<< " close local:[" << m_local_close_code
<< (m_local_close_reason == "" ? "" : ","+m_local_close_reason)
<< "] remote:[" << m_remote_close_code
<< (m_remote_close_reason == "" ? "" : ","+m_remote_close_reason) << "]"
<< log::endl;
}
void log_open_result() {
m_server->alog().at(log::alevel::CONNECT) << "Connection "
<< security_policy_type::socket().remote_endpoint() << " v" << m_version << " "
<< (get_request_header("User-Agent") == "" ? "NULL" : get_request_header("User-Agent"))
<< " " << m_uri.resource << " " << m_response.status_code()
<< log::endl;
}
void fail_on_expire(const boost::system::error_code& error) {
if (error) {
if (error != boost::asio::error::operation_aborted) {
m_server->elog().at(log::elevel::DEVEL)
<< "fail_on_expire timer ended in unknown error" << log::endl;
terminate_connection(false);
}
return;
}
m_server->elog().at(log::elevel::DEVEL)
<< "fail_on_expire timer expired" << log::endl;
terminate_connection(true);
}
private:
server_ptr m_server;
boost::asio::io_service& m_io_service;
//tcp::socket m_socket;
boost::asio::deadline_timer m_timer;
boost::asio::streambuf m_buf;
server_handler_ptr m_handler;
processor_ptr m_processor;
blank_rng m_rng;
// Connection state
http::parser::request m_request;
http::parser::response m_response;
std::vector<std::string> m_requested_subprotocols;
std::vector<std::string> m_requested_extensions;
std::string m_subprotocol;
std::vector<std::string> m_extensions;
std::string m_origin;
unsigned int m_version;
bool m_secure;
ws_uri m_uri;
session::state::value m_state;
// Write queue
std::queue<binary_string_ptr> m_write_queue;
uint64_t m_write_buffer;
write_state::value m_write_state;
// Close state
close::status::value m_local_close_code;
std::string m_local_close_reason;
close::status::value m_remote_close_code;
std::string m_remote_close_reason;
bool m_closed_by_me;
bool m_failed_by_me;
bool m_dropped_by_me;
};
class server_connection_policy {
};
class server_role {
typedef websocketpp::session::server connection_interface;
typedef websocketpp::server::server_connection_policy connection_policy;
};
// ******* SSL SECURITY POLICY *******
//typedef boost::asio::ssl::stream<boost::asio::ip::tcp::socket> ssl_socket;
/*class connection_ssl {
public:
ssl_socket::lowest_layer_type& socket() {
return m_socket.lowest_layer();
}
void handshake() {
m_socket.async_handshake(
boost::asio::ssl::stream_base::server,
boost::bind(
&connection_ssl::handle_handshake,
shared_from_this(),
boost::asio::placeholders::error
)
);
}
void handle_handshake() {
read_request();
}
private:
ssl_socket m_socket;
};
class endpoint_ssl {
public:
typedef websocketpp::server::connection_ssl connection_policy;
private:
boost::asio::ssl::context m_context;
};*/
// ******* END SSL SECURITY POLICY *******
// ******* PLAIN SECURITY POLICY *******
template <typename connection_type>
class connection_plain {
public:
connection_plain(boost::asio::io_service& io_service) : m_socket(io_service) {}
boost::asio::ip::tcp::socket& socket() {
return m_socket;
}
void handshake() {
connection_type::read_request();
}
private:
boost::asio::ip::tcp::socket m_socket;
};
template <typename xxx>
class endpoint_plain {
protected:
// base security class for connections that plain endpoints create
template <typename connection_type>
class connection_security_policy {
public:
connection_security_policy(boost::asio::io_service& io_service) : m_socket(io_service) {}
typedef connection_security_policy<connection_type> foo;
boost::asio::ip::tcp::socket& socket() {
return m_socket;
}
void handshake(boost::shared_ptr<connection_type> foo) {
//connection_type::read_request();
//static_cast<connection_type*>(this)->read_request();
foo->read_request();
//boost::static_pointer_cast<connection_type>(foo::shared_from_this())
//m_handler->on_close(boost::static_pointer_cast<websocketpp::session::server>(connection_type::shared_from_this()));
}
private:
boost::asio::ip::tcp::socket m_socket;
};
};
// ******* END PLAIN SECURITY POLICY *******
// TODO: potential policies:
// - http parser
template
<
template <class> class security_policy,
template <class> class logger_type = log::logger
>
class endpoint
:
public security_policy< endpoint<security_policy,logger_type> >,
public boost::enable_shared_from_this< endpoint<security_policy,logger_type> > {
public:
typedef endpoint<security_policy,logger_type> endpoint_type;
typedef security_policy< endpoint<security_policy,logger_type> > security_type;
typedef logger_type<log::alevel::value> alog_type;
typedef logger_type<log::elevel::value> elog_type;
using security_type::connection_security_policy;
typedef connection<endpoint_type,security_type::template connection_security_policy> connection_type;
typedef boost::shared_ptr<endpoint_type> ptr;
//typedef websocketpp::session::server_ptr session_ptr;
typedef boost::shared_ptr<connection_type> connection_ptr;
endpoint<security_policy,logger_type>(uint16_t port, server_handler_ptr handler)
: m_endpoint(tcp::v6(),port),
m_acceptor(m_io_service,m_endpoint),
m_handler(handler),
m_max_message_size(DEFAULT_MAX_MESSAGE_SIZE),
m_desc("websocketpp::server")
{
m_desc.add_options()
("help", "produce help message")
("host,h",po::value<std::vector<std::string> >()->multitoken()->composing(), "hostnames to listen on")
("port,p",po::value<int>(), "port to listen on")
;
}
void run() {
start_accept();
m_io_service.run();
}
// INTERFACE FOR LOCAL APPLICATIONS
void set_max_message_size(uint64_t val) {
if (val > frame::limits::PAYLOAD_SIZE_JUMBO) {
// TODO: Figure out what the ideal error behavior for this method.
// Options:
// Throw exception
// Log error and set value to maximum allowed
// Log error and leave value at whatever it was before
elog().at(log::elevel::WARN) << "Invalid maximum message size: "
<< val << log::endl;
//throw server_error(err.str());
}
m_max_message_size = val;
}
void parse_command_line(int ac, char* av[]) {
po::store(po::parse_command_line(ac,av, m_desc),m_vm);
po::notify(m_vm);
if (m_vm.count("help") ) {
std::cout << m_desc << std::endl;
}
//m_vm["host"].as<std::string>();
// TODO: template "as" weirdness
// const std::vector< std::string > &foo = m_vm["host"].as< std::vector<std::string> >();
const std::vector< std::string > &foo = m_vm["host"].template as< std::vector<std::string> >();
for (int i = 0; i < foo.size(); i++) {
std::cout << foo[i] << std::endl;
}
//std::cout << m_vm["host"].as< std::vector<std::string> >() << std::endl;
}
// INTERFACE FOR SESSIONS
static const bool is_server = true;
/*rng_policy& get_rng() {
return m_rng;
}*/
// Confirms that the port in the host string matches the port we are listening
// on. End user application is responsible for checking the /host/ part.
bool validate_host(std::string host) {
// find colon.
// if no colon assume default port
// if port == port
// return true
// else
// return false
// TODO: just check the port. Otherwise user is responsible for checking this
return true;
}
// Check if message size is within server's acceptable parameters
bool validate_message_size(uint64_t val) {
if (val > m_max_message_size) {
return false;
}
return true;
}
logger_type<log::alevel::value>& alog() {
return m_alog;
}
logger_type<log::elevel::value>& elog() {
return m_elog;
}
private:
// creates a new session object and connects the next websocket
// connection to it.
void start_accept() {
// TODO: sanity check whether the session buffer size bound could be reduced
connection_ptr new_session(
new connection_type(
endpoint_type::shared_from_this(),
m_io_service,
m_handler
)
);
m_acceptor.async_accept(
new_session->socket(),
boost::bind(
&endpoint_type::handle_accept,
endpoint_type::shared_from_this(),
new_session,
boost::asio::placeholders::error
)
);
}
// if no errors starts the session's read loop and returns to the
// start_accept phase.
void handle_accept(connection_ptr connection,const boost::system::error_code& error)
{
if (!error) {
connection->handshake(connection);
// TODO: add session to local session vector
} else {
std::stringstream err;
err << "Error accepting socket connection: " << error;
elog().at(log::elevel::ERROR) << err.str() << log::endl;
throw server_error(err.str());
}
this->start_accept();
}
private:
boost::asio::io_service m_io_service;
tcp::endpoint m_endpoint;
tcp::acceptor m_acceptor;
server_handler_ptr m_handler;
logger_type<log::alevel::value> m_alog;
logger_type<log::elevel::value> m_elog;
std::vector<connection_ptr> m_connections;
uint64_t m_max_message_size;
po::options_description m_desc;
po::variables_map m_vm;
};
}
// convenience type interface
// websocketpp::server_ptr represents a basic non-secure websocket server
typedef server::endpoint<server::endpoint_plain> basic_server;
typedef basic_server::ptr basic_server_ptr;
// websocketpp::secure_server_ptr represents a basic secure websocket server
// TODO:
//typedef server::server<> secure_server;
//typedef secure_server::ptr secure_server_ptr;
}
#endif // WEBSOCKET_SERVER_HPP