// -*- Mode:NS3 -*- // // Copyright (c) 2006 Georgia Tech Research Corporation // All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation; // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Author: George F. Riley // // Implementation of the capability base class. #include "capability.h" #include "node.h" #include "node-reference.h" #define nil 0 namespace ns3 { Capability::Capability() : m_node(nil) { // Nothing else needed } Capability::Capability(Node* n) { m_node = new NodeReference(*n); } // Copy constructor Capability::Capability(const Capability& o) { m_node = new NodeReference(*o.GetNode()); } // Assignment operator Capability& Capability::operator=(const Capability& rhs) { if (this == &rhs) return *this; // Self assignment delete m_node; m_node = new NodeReference(*rhs.GetNode()); return *this; } Capability::~Capability() { delete m_node; } // SetNode should be overridden by any capability subclass // that manages other objects needing node information, such // as the ApplicationList. void Capability::SetNode(Node& n) { delete m_node; m_node = new NodeReference(n); } Node* Capability::GetNode() const { if (!m_node) return nil; return m_node->GetNode(); } } // namespace ns3