This flags replaces isPermanent flag in datagram faces, but with the reversed logic (isPermanent = !isOnDemand) Change-Id: I37ba604e5f105ca95a79a08b8cfc3d640df8b412 Refs: #1376
217 lines
7.3 KiB
C++
217 lines
7.3 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/**
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* Copyright (C) 2014 Named Data Networking Project
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* See COPYING for copyright and distribution information.
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*/
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#include "udp-factory.hpp"
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#include "core/global-io.hpp"
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#include "core/resolver.hpp"
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namespace nfd {
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using namespace boost::asio;
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NFD_LOG_INIT("UdpFactory");
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UdpFactory::UdpFactory(const std::string& defaultPort/* = "6363"*/)
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: m_defaultPort(defaultPort)
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{
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}
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shared_ptr<UdpChannel>
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UdpFactory::createChannel(const udp::Endpoint& endpoint,
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const time::seconds& timeout)
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{
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NFD_LOG_DEBUG("Creating unicast " << endpoint);
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shared_ptr<UdpChannel> channel = findChannel(endpoint);
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if (static_cast<bool>(channel))
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return channel;
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//checking if the endpoint is already in use for multicast face
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shared_ptr<MulticastUdpFace> multicast = findMulticastFace(endpoint);
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if (static_cast<bool>(multicast))
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throw Error("Cannot create the requested UDP unicast channel, local "
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"endpoint is already allocated for a UDP multicast face");
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if (endpoint.address().is_multicast()) {
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throw Error("This method is only for unicast channel. The provided "
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"endpoint is multicast. Use createMulticastFace to "
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"create a multicast face");
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}
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channel = make_shared<UdpChannel>(boost::cref(endpoint),
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timeout);
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m_channels[endpoint] = channel;
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return channel;
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}
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shared_ptr<UdpChannel>
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UdpFactory::createChannel(const std::string& localHost,
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const std::string& localPort,
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const time::seconds& timeout)
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{
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return createChannel(UdpResolver::syncResolve(localHost, localPort),
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timeout);
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}
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shared_ptr<MulticastUdpFace>
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UdpFactory::createMulticastFace(const udp::Endpoint& localEndpoint,
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const udp::Endpoint& multicastEndpoint)
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{
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//checking if the local and musticast endpoint are already in use for a multicast face
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shared_ptr<MulticastUdpFace> multicastFace = findMulticastFace(localEndpoint);
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if (static_cast<bool>(multicastFace)) {
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if (multicastFace->getMulticastGroup() == multicastEndpoint)
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return multicastFace;
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else
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throw Error("Cannot create the requested UDP multicast face, local "
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"endpoint is already allocated for a UDP multicast face "
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"on a different multicast group");
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}
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//checking if the local endpoint is already in use for an unicast channel
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shared_ptr<UdpChannel> unicast = findChannel(localEndpoint);
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if (static_cast<bool>(unicast)) {
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throw Error("Cannot create the requested UDP multicast face, local "
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"endpoint is already allocated for a UDP unicast channel");
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}
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if (localEndpoint.address().is_v6() || multicastEndpoint.address().is_v6()) {
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throw Error("IPv6 multicast is not supported yet. Please provide an IPv4 address");
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}
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if (localEndpoint.port() != multicastEndpoint.port()) {
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throw Error("Cannot create the requested UDP multicast face, "
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"both endpoints should have the same port number. ");
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}
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if (!multicastEndpoint.address().is_multicast()) {
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throw Error("Cannot create the requested UDP multicast face, "
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"the multicast group given as input is not a multicast address");
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}
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shared_ptr<ip::udp::socket> clientSocket =
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make_shared<ip::udp::socket>(boost::ref(getGlobalIoService()));
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clientSocket->open(multicastEndpoint.protocol());
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clientSocket->set_option(ip::udp::socket::reuse_address(true));
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try {
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clientSocket->bind(multicastEndpoint);
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if (localEndpoint.address() != ip::address::from_string("0.0.0.0")) {
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clientSocket->set_option(ip::multicast::outbound_interface(localEndpoint.address().to_v4()));
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}
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clientSocket->set_option(ip::multicast::join_group(multicastEndpoint.address().to_v4(),
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localEndpoint.address().to_v4()));
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}
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catch (boost::system::system_error& e) {
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std::stringstream msg;
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msg << "Failed to properly configure the socket, check the address (" << e.what() << ")";
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throw Error(msg.str());
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}
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clientSocket->set_option(ip::multicast::enable_loopback(false));
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multicastFace = make_shared<MulticastUdpFace>(boost::cref(clientSocket));
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multicastFace->onFail += bind(&UdpFactory::afterFaceFailed, this, localEndpoint);
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m_multicastFaces[localEndpoint] = multicastFace;
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return multicastFace;
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}
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shared_ptr<MulticastUdpFace>
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UdpFactory::createMulticastFace(const std::string& localIp,
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const std::string& multicastIp,
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const std::string& multicastPort)
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{
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return createMulticastFace(UdpResolver::syncResolve(localIp,
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multicastPort),
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UdpResolver::syncResolve(multicastIp,
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multicastPort));
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}
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void
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UdpFactory::createFace(const FaceUri& uri,
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const FaceCreatedCallback& onCreated,
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const FaceConnectFailedCallback& onConnectFailed)
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{
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resolver::AddressSelector addressSelector = resolver::AnyAddress();
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if (uri.getScheme() == "udp4")
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addressSelector = resolver::Ipv4Address();
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else if (uri.getScheme() == "udp6")
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addressSelector = resolver::Ipv6Address();
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UdpResolver::asyncResolve(uri.getHost(),
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uri.getPort().empty() ? m_defaultPort : uri.getPort(),
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bind(&UdpFactory::continueCreateFaceAfterResolve, this, _1,
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onCreated, onConnectFailed),
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onConnectFailed,
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addressSelector);
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}
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void
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UdpFactory::continueCreateFaceAfterResolve(const udp::Endpoint& endpoint,
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const FaceCreatedCallback& onCreated,
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const FaceConnectFailedCallback& onConnectFailed)
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{
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if (endpoint.address().is_multicast()) {
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onConnectFailed("The provided address is multicast. Please use createMulticastFace method");
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return;
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}
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// very simple logic for now
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for (ChannelMap::iterator channel = m_channels.begin();
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channel != m_channels.end();
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++channel)
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{
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if ((channel->first.address().is_v4() && endpoint.address().is_v4()) ||
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(channel->first.address().is_v6() && endpoint.address().is_v6()))
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{
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channel->second->connect(endpoint, onCreated);
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return;
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}
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}
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onConnectFailed("No channels available to connect to "
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+ boost::lexical_cast<std::string>(endpoint));
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}
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shared_ptr<UdpChannel>
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UdpFactory::findChannel(const udp::Endpoint& localEndpoint)
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{
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ChannelMap::iterator i = m_channels.find(localEndpoint);
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if (i != m_channels.end())
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return i->second;
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else
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return shared_ptr<UdpChannel>();
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}
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shared_ptr<MulticastUdpFace>
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UdpFactory::findMulticastFace(const udp::Endpoint& localEndpoint)
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{
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MulticastFaceMap::iterator i = m_multicastFaces.find(localEndpoint);
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if (i != m_multicastFaces.end())
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return i->second;
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else
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return shared_ptr<MulticastUdpFace>();
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}
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void
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UdpFactory::afterFaceFailed(udp::Endpoint& endpoint)
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{
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NFD_LOG_DEBUG("afterFaceFailed: " << endpoint);
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m_multicastFaces.erase(endpoint);
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}
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} // namespace nfd
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