32dab97321
Feasibility of transport persistency change can be checked with Transport::canChangePersistencyTo before executing the actual change. This enables management to verify persistency and other parameters in a faces/update command before applying the updates. Change-Id: Ia283f0daf678f47aad7b78b7e06dee4827f57cab refs: #3232
172 lines
5.6 KiB
C++
172 lines
5.6 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/**
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* Copyright (c) 2014-2017, Regents of the University of California,
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* Arizona Board of Regents,
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* Colorado State University,
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* University Pierre & Marie Curie, Sorbonne University,
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* Washington University in St. Louis,
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* Beijing Institute of Technology,
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* The University of Memphis.
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*
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* This file is part of NFD (Named Data Networking Forwarding Daemon).
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* See AUTHORS.md for complete list of NFD authors and contributors.
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*
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* NFD is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Foundation,
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* either version 3 of the License, or (at your option) any later version.
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*
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* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tcp-transport.hpp"
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namespace nfd {
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namespace face {
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NFD_LOG_INCLASS_TEMPLATE_SPECIALIZATION_DEFINE(StreamTransport, TcpTransport::protocol, "TcpTransport");
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time::milliseconds TcpTransport::s_initialReconnectWait = time::seconds(1);
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time::milliseconds TcpTransport::s_maxReconnectWait = time::minutes(5);
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float TcpTransport::s_reconnectWaitMultiplier = 2.0f;
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TcpTransport::TcpTransport(protocol::socket&& socket, ndn::nfd::FacePersistency persistency)
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: StreamTransport(std::move(socket))
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, m_remoteEndpoint(m_socket.remote_endpoint())
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, m_nextReconnectWait(s_initialReconnectWait)
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{
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this->setLocalUri(FaceUri(m_socket.local_endpoint()));
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this->setRemoteUri(FaceUri(m_socket.remote_endpoint()));
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if (m_socket.local_endpoint().address().is_loopback() &&
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m_socket.remote_endpoint().address().is_loopback())
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this->setScope(ndn::nfd::FACE_SCOPE_LOCAL);
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else
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this->setScope(ndn::nfd::FACE_SCOPE_NON_LOCAL);
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this->setPersistency(persistency);
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this->setLinkType(ndn::nfd::LINK_TYPE_POINT_TO_POINT);
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this->setMtu(MTU_UNLIMITED);
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NFD_LOG_FACE_INFO("Creating transport");
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}
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bool
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TcpTransport::canChangePersistencyToImpl(ndn::nfd::FacePersistency newPersistency) const
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{
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return true;
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}
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void
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TcpTransport::afterChangePersistency(ndn::nfd::FacePersistency oldPersistency)
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{
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// if persistency was changed from permanent to any other value
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if (oldPersistency == ndn::nfd::FACE_PERSISTENCY_PERMANENT) {
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if (this->getState() == TransportState::DOWN) {
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// non-permanent transport cannot be in DOWN state, so fail hard
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this->setState(TransportState::FAILED);
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doClose();
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}
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}
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}
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void
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TcpTransport::handleError(const boost::system::error_code& error)
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{
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if (this->getPersistency() == ndn::nfd::FACE_PERSISTENCY_PERMANENT) {
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NFD_LOG_FACE_TRACE("TCP socket error: " << error.message());
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this->setState(TransportState::DOWN);
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// cancel all outstanding operations
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boost::system::error_code error;
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m_socket.cancel(error);
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// do this asynchronously because there could be some callbacks still pending
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getGlobalIoService().post([this] { reconnect(); });
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}
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else {
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StreamTransport::handleError(error);
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}
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}
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void
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TcpTransport::reconnect()
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{
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NFD_LOG_FACE_TRACE(__func__);
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if (getState() == TransportState::CLOSING ||
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getState() == TransportState::FAILED ||
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getState() == TransportState::CLOSED) {
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// transport is shutting down, don't attempt to reconnect
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return;
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}
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BOOST_ASSERT(getPersistency() == ndn::nfd::FACE_PERSISTENCY_PERMANENT);
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BOOST_ASSERT(getState() == TransportState::DOWN);
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// recreate the socket
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m_socket = protocol::socket(m_socket.get_io_service());
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this->resetReceiveBuffer();
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this->resetSendQueue();
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m_reconnectEvent = scheduler::schedule(m_nextReconnectWait,
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[this] { handleReconnectTimeout(); });
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m_socket.async_connect(m_remoteEndpoint,
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[this] (const boost::system::error_code& error) { handleReconnect(error); });
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}
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void
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TcpTransport::handleReconnect(const boost::system::error_code& error)
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{
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if (getState() == TransportState::CLOSING ||
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getState() == TransportState::FAILED ||
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getState() == TransportState::CLOSED ||
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error == boost::asio::error::operation_aborted) {
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// transport is shutting down, abort the reconnection attempt and ignore any errors
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return;
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}
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if (error) {
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NFD_LOG_FACE_TRACE("Reconnection attempt failed: " << error.message());
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return;
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}
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m_reconnectEvent.cancel();
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m_nextReconnectWait = s_initialReconnectWait;
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this->setLocalUri(FaceUri(m_socket.local_endpoint()));
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NFD_LOG_FACE_TRACE("TCP connection reestablished");
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this->setState(TransportState::UP);
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this->startReceive();
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}
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void
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TcpTransport::handleReconnectTimeout()
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{
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// abort the reconnection attempt
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boost::system::error_code error;
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m_socket.close(error);
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// exponentially back off the reconnection timer
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m_nextReconnectWait =
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std::min(time::duration_cast<time::milliseconds>(m_nextReconnectWait * s_reconnectWaitMultiplier),
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s_maxReconnectWait);
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// do this asynchronously because there could be some callbacks still pending
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getGlobalIoService().post([this] { reconnect(); });
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}
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void
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TcpTransport::doClose()
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{
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m_reconnectEvent.cancel();
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StreamTransport::doClose();
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}
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} // namespace face
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} // namespace nfd
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