This flags replaces isPermanent flag in datagram faces, but with the reversed logic (isPermanent = !isOnDemand) Change-Id: I37ba604e5f105ca95a79a08b8cfc3d640df8b412 Refs: #1376
251 lines
8.4 KiB
C++
251 lines
8.4 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
|
|
/**
|
|
* Copyright (C) 2014 Named Data Networking Project
|
|
* See COPYING for copyright and distribution information.
|
|
*/
|
|
|
|
#include "udp-channel.hpp"
|
|
#include "core/global-io.hpp"
|
|
#include "core/face-uri.hpp"
|
|
|
|
namespace nfd {
|
|
|
|
NFD_LOG_INIT("UdpChannel");
|
|
|
|
using namespace boost::asio;
|
|
|
|
UdpChannel::UdpChannel(const udp::Endpoint& localEndpoint,
|
|
const time::seconds& timeout)
|
|
: m_localEndpoint(localEndpoint)
|
|
, m_isListening(false)
|
|
, m_idleFaceTimeout(timeout)
|
|
{
|
|
/// \todo the reuse_address works as we want in Linux, but in other system could be different.
|
|
/// We need to check this
|
|
/// (SO_REUSEADDR doesn't behave uniformly in different OS)
|
|
|
|
m_socket = make_shared<ip::udp::socket>(boost::ref(getGlobalIoService()));
|
|
m_socket->open(m_localEndpoint.protocol());
|
|
m_socket->set_option(boost::asio::ip::udp::socket::reuse_address(true));
|
|
if (m_localEndpoint.address().is_v6())
|
|
{
|
|
m_socket->set_option(ip::v6_only(true));
|
|
}
|
|
|
|
try {
|
|
m_socket->bind(m_localEndpoint);
|
|
}
|
|
catch (boost::system::system_error& e) {
|
|
//The bind failed, so the socket is useless now
|
|
m_socket->close();
|
|
throw Error("Failed to properly configure the socket. "
|
|
"UdpChannel creation aborted, check the address (" + std::string(e.what()) + ")");
|
|
}
|
|
|
|
this->setUri(FaceUri(localEndpoint));
|
|
|
|
//setting the timeout to close the idle faces
|
|
m_closeIdleFaceEvent = scheduler::schedule(m_idleFaceTimeout,
|
|
bind(&UdpChannel::closeIdleFaces, this));
|
|
}
|
|
|
|
UdpChannel::~UdpChannel()
|
|
{
|
|
scheduler::cancel(m_closeIdleFaceEvent);
|
|
}
|
|
|
|
void
|
|
UdpChannel::listen(const FaceCreatedCallback& onFaceCreated,
|
|
const ConnectFailedCallback& onListenFailed)
|
|
{
|
|
if (m_isListening) {
|
|
throw Error("Listen already called on this channel");
|
|
}
|
|
m_isListening = true;
|
|
|
|
onFaceCreatedNewPeerCallback = onFaceCreated;
|
|
onConnectFailedNewPeerCallback = onListenFailed;
|
|
|
|
m_socket->async_receive_from(boost::asio::buffer(m_inputBuffer, MAX_NDN_PACKET_SIZE),
|
|
m_newRemoteEndpoint,
|
|
bind(&UdpChannel::newPeer, this,
|
|
boost::asio::placeholders::error,
|
|
boost::asio::placeholders::bytes_transferred));
|
|
}
|
|
|
|
|
|
void
|
|
UdpChannel::connect(const udp::Endpoint& remoteEndpoint,
|
|
const FaceCreatedCallback& onFaceCreated)
|
|
{
|
|
ChannelFaceMap::iterator i = m_channelFaces.find(remoteEndpoint);
|
|
if (i != m_channelFaces.end()) {
|
|
i->second->setOnDemand(false);
|
|
onFaceCreated(i->second);
|
|
return;
|
|
}
|
|
|
|
//creating a new socket for the face that will be created soon
|
|
shared_ptr<ip::udp::socket> clientSocket =
|
|
make_shared<ip::udp::socket>(boost::ref(getGlobalIoService()));
|
|
|
|
clientSocket->open(m_localEndpoint.protocol());
|
|
clientSocket->set_option(ip::udp::socket::reuse_address(true));
|
|
|
|
try {
|
|
clientSocket->bind(m_localEndpoint);
|
|
clientSocket->connect(remoteEndpoint); //@todo connect or async_connect
|
|
//(since there is no handshake the connect shouldn't block). If we go for
|
|
//async_connect, make sure that if in the meantime we receive a UDP pkt from
|
|
//that endpoint nothing bad happen (it's difficult, but it could happen)
|
|
}
|
|
catch (boost::system::system_error& e) {
|
|
clientSocket->close();
|
|
throw Error("Failed to properly configure the socket. Check the address ("
|
|
+ std::string(e.what()) + ")");
|
|
}
|
|
createFace(clientSocket, onFaceCreated, false);
|
|
}
|
|
|
|
void
|
|
UdpChannel::connect(const std::string& remoteHost,
|
|
const std::string& remotePort,
|
|
const FaceCreatedCallback& onFaceCreated,
|
|
const ConnectFailedCallback& onConnectFailed)
|
|
{
|
|
ip::udp::resolver::query query(remoteHost, remotePort);
|
|
shared_ptr<ip::udp::resolver> resolver =
|
|
make_shared<ip::udp::resolver>(boost::ref(getGlobalIoService()));
|
|
|
|
resolver->async_resolve(query,
|
|
bind(&UdpChannel::handleEndpointResolution, this, _1, _2,
|
|
onFaceCreated, onConnectFailed,
|
|
resolver));
|
|
}
|
|
|
|
void
|
|
UdpChannel::handleEndpointResolution(const boost::system::error_code& error,
|
|
ip::udp::resolver::iterator remoteEndpoint,
|
|
const FaceCreatedCallback& onFaceCreated,
|
|
const ConnectFailedCallback& onConnectFailed,
|
|
const shared_ptr<ip::udp::resolver>& resolver)
|
|
{
|
|
if (error != 0 ||
|
|
remoteEndpoint == ip::udp::resolver::iterator())
|
|
{
|
|
if (error == boost::system::errc::operation_canceled) // when socket is closed by someone
|
|
return;
|
|
|
|
NFD_LOG_DEBUG("Remote endpoint hostname or port cannot be resolved: "
|
|
<< error.category().message(error.value()));
|
|
|
|
onConnectFailed("Remote endpoint hostname or port cannot be resolved: " +
|
|
error.category().message(error.value()));
|
|
return;
|
|
}
|
|
|
|
connect(*remoteEndpoint, onFaceCreated);
|
|
}
|
|
|
|
size_t
|
|
UdpChannel::size() const
|
|
{
|
|
return m_channelFaces.size();
|
|
}
|
|
|
|
|
|
shared_ptr<UdpFace>
|
|
UdpChannel::createFace(const shared_ptr<ip::udp::socket>& socket,
|
|
const FaceCreatedCallback& onFaceCreated,
|
|
bool isOnDemand)
|
|
{
|
|
udp::Endpoint remoteEndpoint = socket->remote_endpoint();
|
|
|
|
shared_ptr<UdpFace> face = make_shared<UdpFace>(boost::cref(socket), isOnDemand);
|
|
face->onFail += bind(&UdpChannel::afterFaceFailed, this, remoteEndpoint);
|
|
|
|
onFaceCreated(face);
|
|
m_channelFaces[remoteEndpoint] = face;
|
|
return face;
|
|
}
|
|
|
|
void
|
|
UdpChannel::newPeer(const boost::system::error_code& error,
|
|
std::size_t nBytesReceived)
|
|
{
|
|
NFD_LOG_DEBUG("UdpChannel::newPeer from " << m_newRemoteEndpoint);
|
|
|
|
shared_ptr<UdpFace> face;
|
|
|
|
ChannelFaceMap::iterator i = m_channelFaces.find(m_newRemoteEndpoint);
|
|
if (i != m_channelFaces.end()) {
|
|
//The face already exists.
|
|
//Usually this shouldn't happen, because the channel creates a Udpface
|
|
//as soon as it receives a pkt from a new endpoint and then the
|
|
//traffic is dispatched by the kernel directly to the face.
|
|
//However, if the node receives multiple packets from the same endpoint
|
|
//"at the same time", while the channel is creating the face the kernel
|
|
//could dispatch the other pkts to the channel because the face is not yet
|
|
//ready. In this case, the channel has to pass the pkt to the face
|
|
|
|
NFD_LOG_DEBUG("The creation of the face for the remote endpoint "
|
|
<< m_newRemoteEndpoint
|
|
<< " is in progress");
|
|
|
|
face = i->second;
|
|
}
|
|
else {
|
|
shared_ptr<ip::udp::socket> clientSocket =
|
|
make_shared<ip::udp::socket>(boost::ref(getGlobalIoService()));
|
|
clientSocket->open(m_localEndpoint.protocol());
|
|
clientSocket->set_option(ip::udp::socket::reuse_address(true));
|
|
clientSocket->bind(m_localEndpoint);
|
|
clientSocket->connect(m_newRemoteEndpoint);
|
|
|
|
face = createFace(clientSocket,
|
|
onFaceCreatedNewPeerCallback,
|
|
true);
|
|
}
|
|
|
|
//Passing the message to the correspondent face
|
|
face->handleFirstReceive(m_inputBuffer, nBytesReceived, error);
|
|
|
|
m_socket->async_receive_from(boost::asio::buffer(m_inputBuffer, MAX_NDN_PACKET_SIZE),
|
|
m_newRemoteEndpoint,
|
|
bind(&UdpChannel::newPeer, this,
|
|
boost::asio::placeholders::error,
|
|
boost::asio::placeholders::bytes_transferred));
|
|
}
|
|
|
|
|
|
void
|
|
UdpChannel::afterFaceFailed(udp::Endpoint &endpoint)
|
|
{
|
|
NFD_LOG_DEBUG("afterFaceFailed: " << endpoint);
|
|
m_channelFaces.erase(endpoint);
|
|
}
|
|
|
|
void
|
|
UdpChannel::closeIdleFaces()
|
|
{
|
|
ChannelFaceMap::iterator next = m_channelFaces.begin();
|
|
|
|
while (next != m_channelFaces.end()) {
|
|
ChannelFaceMap::iterator it = next;
|
|
next++;
|
|
if (it->second->isOnDemand() &&
|
|
!it->second->hasBeenUsedRecently()) {
|
|
//face has been idle since the last time closeIdleFaces
|
|
//has been called. Going to close it
|
|
NFD_LOG_DEBUG("Found idle face id: " << it->second->getId());
|
|
it->second->close();
|
|
} else {
|
|
it->second->resetRecentUsage();
|
|
}
|
|
}
|
|
m_closeIdleFaceEvent = scheduler::schedule(m_idleFaceTimeout,
|
|
bind(&UdpChannel::closeIdleFaces, this));
|
|
}
|
|
|
|
} // namespace nfd
|