2cae8cacf0
Refs: #4922 Change-Id: I2243dbb87c63f9cbaf7d7051d7a0d4bca2f9fdb5
282 lines
7.6 KiB
C++
282 lines
7.6 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2014-2019, Regents of the University of California,
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* Arizona Board of Regents,
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* Colorado State University,
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* University Pierre & Marie Curie, Sorbonne University,
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* Washington University in St. Louis,
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* Beijing Institute of Technology,
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* The University of Memphis.
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*
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* This file is part of NFD (Named Data Networking Forwarding Daemon).
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* See AUTHORS.md for complete list of NFD authors and contributors.
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*
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* NFD is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Foundation,
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* either version 3 of the License, or (at your option) any later version.
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*
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* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "name-tree-hashtable.hpp"
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#include "common/city-hash.hpp"
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#include "common/logger.hpp"
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namespace nfd {
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namespace name_tree {
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NFD_LOG_INIT(NameTreeHashtable);
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class Hash32
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{
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public:
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static HashValue
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compute(const void* buffer, size_t length)
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{
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return static_cast<HashValue>(CityHash32(reinterpret_cast<const char*>(buffer), length));
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}
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};
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class Hash64
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{
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public:
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static HashValue
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compute(const void* buffer, size_t length)
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{
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return static_cast<HashValue>(CityHash64(reinterpret_cast<const char*>(buffer), length));
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}
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};
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/** \brief a type with compute static method to compute hash value from a raw buffer
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*/
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using HashFunc = std::conditional<(sizeof(HashValue) > 4), Hash64, Hash32>::type;
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HashValue
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computeHash(const Name& name, size_t prefixLen)
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{
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name.wireEncode(); // ensure wire buffer exists
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HashValue h = 0;
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for (size_t i = 0, last = std::min(prefixLen, name.size()); i < last; ++i) {
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const name::Component& comp = name[i];
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h ^= HashFunc::compute(comp.wire(), comp.size());
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}
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return h;
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}
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HashSequence
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computeHashes(const Name& name, size_t prefixLen)
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{
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name.wireEncode(); // ensure wire buffer exists
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size_t last = std::min(prefixLen, name.size());
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HashSequence seq;
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seq.reserve(last + 1);
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HashValue h = 0;
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seq.push_back(h);
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for (size_t i = 0; i < last; ++i) {
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const name::Component& comp = name[i];
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h ^= HashFunc::compute(comp.wire(), comp.size());
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seq.push_back(h);
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}
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return seq;
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}
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Node::Node(HashValue h, const Name& name)
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: hash(h)
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, prev(nullptr)
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, next(nullptr)
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, entry(name, this)
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{
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}
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Node::~Node()
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{
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BOOST_ASSERT(prev == nullptr);
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BOOST_ASSERT(next == nullptr);
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}
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Node*
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getNode(const Entry& entry)
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{
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return entry.m_node;
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}
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HashtableOptions::HashtableOptions(size_t size)
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: initialSize(size)
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, minSize(size)
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{
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}
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Hashtable::Hashtable(const Options& options)
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: m_options(options)
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, m_size(0)
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{
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BOOST_ASSERT(m_options.minSize > 0);
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BOOST_ASSERT(m_options.initialSize >= m_options.minSize);
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BOOST_ASSERT(m_options.expandLoadFactor > 0.0);
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BOOST_ASSERT(m_options.expandLoadFactor <= 1.0);
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BOOST_ASSERT(m_options.expandFactor > 1.0);
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BOOST_ASSERT(m_options.shrinkLoadFactor >= 0.0);
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BOOST_ASSERT(m_options.shrinkLoadFactor < 1.0);
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BOOST_ASSERT(m_options.shrinkFactor > 0.0);
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BOOST_ASSERT(m_options.shrinkFactor < 1.0);
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m_buckets.resize(options.initialSize);
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this->computeThresholds();
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}
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Hashtable::~Hashtable()
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{
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for (size_t i = 0; i < m_buckets.size(); ++i) {
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foreachNode(m_buckets[i], [] (Node* node) {
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node->prev = node->next = nullptr;
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delete node;
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});
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}
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}
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void
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Hashtable::attach(size_t bucket, Node* node)
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{
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node->prev = nullptr;
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node->next = m_buckets[bucket];
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if (node->next != nullptr) {
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BOOST_ASSERT(node->next->prev == nullptr);
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node->next->prev = node;
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}
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m_buckets[bucket] = node;
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}
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void
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Hashtable::detach(size_t bucket, Node* node)
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{
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if (node->prev != nullptr) {
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BOOST_ASSERT(node->prev->next == node);
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node->prev->next = node->next;
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}
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else {
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BOOST_ASSERT(m_buckets[bucket] == node);
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m_buckets[bucket] = node->next;
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}
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if (node->next != nullptr) {
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BOOST_ASSERT(node->next->prev == node);
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node->next->prev = node->prev;
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}
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node->prev = node->next = nullptr;
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}
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std::pair<const Node*, bool>
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Hashtable::findOrInsert(const Name& name, size_t prefixLen, HashValue h, bool allowInsert)
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{
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size_t bucket = this->computeBucketIndex(h);
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for (const Node* node = m_buckets[bucket]; node != nullptr; node = node->next) {
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if (node->hash == h && name.compare(0, prefixLen, node->entry.getName()) == 0) {
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NFD_LOG_TRACE("found " << name.getPrefix(prefixLen) << " hash=" << h << " bucket=" << bucket);
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return {node, false};
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}
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}
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if (!allowInsert) {
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NFD_LOG_TRACE("not-found " << name.getPrefix(prefixLen) << " hash=" << h << " bucket=" << bucket);
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return {nullptr, false};
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}
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Node* node = new Node(h, name.getPrefix(prefixLen));
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this->attach(bucket, node);
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NFD_LOG_TRACE("insert " << node->entry.getName() << " hash=" << h << " bucket=" << bucket);
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++m_size;
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if (m_size > m_expandThreshold) {
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this->resize(static_cast<size_t>(m_options.expandFactor * this->getNBuckets()));
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}
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return {node, true};
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}
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const Node*
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Hashtable::find(const Name& name, size_t prefixLen) const
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{
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HashValue h = computeHash(name, prefixLen);
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return const_cast<Hashtable*>(this)->findOrInsert(name, prefixLen, h, false).first;
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}
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const Node*
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Hashtable::find(const Name& name, size_t prefixLen, const HashSequence& hashes) const
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{
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BOOST_ASSERT(hashes.at(prefixLen) == computeHash(name, prefixLen));
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return const_cast<Hashtable*>(this)->findOrInsert(name, prefixLen, hashes[prefixLen], false).first;
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}
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std::pair<const Node*, bool>
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Hashtable::insert(const Name& name, size_t prefixLen, const HashSequence& hashes)
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{
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BOOST_ASSERT(hashes.at(prefixLen) == computeHash(name, prefixLen));
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return this->findOrInsert(name, prefixLen, hashes[prefixLen], true);
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}
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void
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Hashtable::erase(Node* node)
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{
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BOOST_ASSERT(node != nullptr);
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BOOST_ASSERT(node->entry.getParent() == nullptr);
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size_t bucket = this->computeBucketIndex(node->hash);
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NFD_LOG_TRACE("erase " << node->entry.getName() << " hash=" << node->hash << " bucket=" << bucket);
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this->detach(bucket, node);
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delete node;
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--m_size;
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if (m_size < m_shrinkThreshold) {
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size_t newNBuckets = std::max(m_options.minSize,
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static_cast<size_t>(m_options.shrinkFactor * this->getNBuckets()));
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this->resize(newNBuckets);
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}
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}
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void
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Hashtable::computeThresholds()
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{
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m_expandThreshold = static_cast<size_t>(m_options.expandLoadFactor * this->getNBuckets());
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m_shrinkThreshold = static_cast<size_t>(m_options.shrinkLoadFactor * this->getNBuckets());
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NFD_LOG_TRACE("thresholds expand=" << m_expandThreshold << " shrink=" << m_shrinkThreshold);
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}
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void
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Hashtable::resize(size_t newNBuckets)
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{
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if (this->getNBuckets() == newNBuckets) {
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return;
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}
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NFD_LOG_DEBUG("resize from=" << this->getNBuckets() << " to=" << newNBuckets);
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std::vector<Node*> oldBuckets;
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oldBuckets.swap(m_buckets);
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m_buckets.resize(newNBuckets);
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for (Node* head : oldBuckets) {
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foreachNode(head, [this] (Node* node) {
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size_t bucket = this->computeBucketIndex(node->hash);
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this->attach(bucket, node);
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});
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}
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this->computeThresholds();
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}
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} // namespace name_tree
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} // namespace nfd
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