58ba3f9429
1. enable changing persistency in faces/update command 2. reject faces/create request if the face already exists 3. nfdc changes to support the above Change-Id: I659906da846608a42a768f08fb110ceee1a947a7 refs: #3232
174 lines
6.0 KiB
C++
174 lines
6.0 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/**
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* Copyright (c) 2014-2017, Regents of the University of California,
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* Arizona Board of Regents,
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* Colorado State University,
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* University Pierre & Marie Curie, Sorbonne University,
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* Washington University in St. Louis,
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* Beijing Institute of Technology,
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* The University of Memphis.
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*
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* This file is part of NFD (Named Data Networking Forwarding Daemon).
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* See AUTHORS.md for complete list of NFD authors and contributors.
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*
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* NFD is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Foundation,
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* either version 3 of the License, or (at your option) any later version.
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*
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* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "udp-channel.hpp"
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#include "generic-link-service.hpp"
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#include "unicast-udp-transport.hpp"
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#include "core/global-io.hpp"
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namespace nfd {
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NFD_LOG_INIT("UdpChannel");
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using namespace boost::asio;
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UdpChannel::UdpChannel(const udp::Endpoint& localEndpoint,
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const time::seconds& timeout)
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: m_localEndpoint(localEndpoint)
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, m_socket(getGlobalIoService())
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, m_idleFaceTimeout(timeout)
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{
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setUri(FaceUri(m_localEndpoint));
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}
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size_t
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UdpChannel::size() const
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{
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return m_channelFaces.size();
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}
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void
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UdpChannel::connect(const udp::Endpoint& remoteEndpoint,
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ndn::nfd::FacePersistency persistency,
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const FaceCreatedCallback& onFaceCreated,
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const FaceCreationFailedCallback& onConnectFailed)
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{
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shared_ptr<Face> face;
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try {
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face = createFace(remoteEndpoint, persistency).second;
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}
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catch (const boost::system::system_error& e) {
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NFD_LOG_WARN("[" << m_localEndpoint << "] Connect failed: " << e.what());
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if (onConnectFailed)
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onConnectFailed(504, std::string("Connect failed: ") + e.what());
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return;
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}
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// Need to invoke the callback regardless of whether or not we had already
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// created the face so that control responses and such can be sent
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onFaceCreated(face);
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}
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void
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UdpChannel::listen(const FaceCreatedCallback& onFaceCreated,
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const FaceCreationFailedCallback& onReceiveFailed)
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{
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if (isListening()) {
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NFD_LOG_WARN("[" << m_localEndpoint << "] Already listening");
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return;
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}
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m_socket.open(m_localEndpoint.protocol());
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m_socket.set_option(ip::udp::socket::reuse_address(true));
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if (m_localEndpoint.address().is_v6())
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m_socket.set_option(ip::v6_only(true));
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m_socket.bind(m_localEndpoint);
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this->waitForNewPeer(onFaceCreated, onReceiveFailed);
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}
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void
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UdpChannel::waitForNewPeer(const FaceCreatedCallback& onFaceCreated,
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const FaceCreationFailedCallback& onReceiveFailed)
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{
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m_socket.async_receive_from(boost::asio::buffer(m_inputBuffer, ndn::MAX_NDN_PACKET_SIZE),
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m_remoteEndpoint,
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bind(&UdpChannel::handleNewPeer, this,
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boost::asio::placeholders::error,
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boost::asio::placeholders::bytes_transferred,
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onFaceCreated, onReceiveFailed));
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}
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void
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UdpChannel::handleNewPeer(const boost::system::error_code& error,
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size_t nBytesReceived,
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const FaceCreatedCallback& onFaceCreated,
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const FaceCreationFailedCallback& onReceiveFailed)
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{
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if (error) {
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if (error == boost::asio::error::operation_aborted) // when the socket is closed by someone
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return;
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NFD_LOG_DEBUG("[" << m_localEndpoint << "] Receive failed: " << error.message());
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if (onReceiveFailed)
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onReceiveFailed(500, "Receive failed: " + error.message());
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return;
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}
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NFD_LOG_DEBUG("[" << m_localEndpoint << "] New peer " << m_remoteEndpoint);
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bool isCreated = false;
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shared_ptr<Face> face;
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try {
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std::tie(isCreated, face) = createFace(m_remoteEndpoint, ndn::nfd::FACE_PERSISTENCY_ON_DEMAND);
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}
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catch (const boost::system::system_error& e) {
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NFD_LOG_WARN("[" << m_localEndpoint << "] Failed to create face for peer "
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<< m_remoteEndpoint << ": " << e.what());
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if (onReceiveFailed)
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onReceiveFailed(504, "Failed to create face for peer");
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return;
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}
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if (isCreated)
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onFaceCreated(face);
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// dispatch the datagram to the face for processing
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static_cast<face::UnicastUdpTransport*>(face->getTransport())->receiveDatagram(m_inputBuffer, nBytesReceived, error);
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this->waitForNewPeer(onFaceCreated, onReceiveFailed);
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}
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std::pair<bool, shared_ptr<Face>>
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UdpChannel::createFace(const udp::Endpoint& remoteEndpoint, ndn::nfd::FacePersistency persistency)
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{
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auto it = m_channelFaces.find(remoteEndpoint);
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if (it != m_channelFaces.end()) {
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// we already have a face for this endpoint, so reuse it
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return {false, it->second};
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}
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// else, create a new face
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ip::udp::socket socket(getGlobalIoService(), m_localEndpoint.protocol());
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socket.set_option(ip::udp::socket::reuse_address(true));
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socket.bind(m_localEndpoint);
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socket.connect(remoteEndpoint);
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auto linkService = make_unique<face::GenericLinkService>();
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auto transport = make_unique<face::UnicastUdpTransport>(std::move(socket), persistency, m_idleFaceTimeout);
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auto face = make_shared<Face>(std::move(linkService), std::move(transport));
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m_channelFaces[remoteEndpoint] = face;
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connectFaceClosedSignal(*face,
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[this, remoteEndpoint] {
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NFD_LOG_TRACE("Erasing " << remoteEndpoint << " from channel face map");
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m_channelFaces.erase(remoteEndpoint);
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});
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return {true, face};
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}
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} // namespace nfd
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