029401f6cc
refs #3687 Change-Id: Icf5be98d79cfaa27597f62832fcd0189df2731d1
552 lines
15 KiB
C++
552 lines
15 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/**
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* Copyright (c) 2014-2016, Regents of the University of California,
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* Arizona Board of Regents,
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* Colorado State University,
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* University Pierre & Marie Curie, Sorbonne University,
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* Washington University in St. Louis,
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* Beijing Institute of Technology,
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* The University of Memphis.
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*
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* This file is part of NFD (Named Data Networking Forwarding Daemon).
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* See AUTHORS.md for complete list of NFD authors and contributors.
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*
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* NFD is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Foundation,
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* either version 3 of the License, or (at your option) any later version.
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*
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* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "name-tree.hpp"
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#include "core/logger.hpp"
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#include "core/city-hash.hpp"
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#include <boost/concept/assert.hpp>
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#include <boost/concept_check.hpp>
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#include <type_traits>
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namespace nfd {
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namespace name_tree {
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NFD_LOG_INIT("NameTree");
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// http://en.cppreference.com/w/cpp/concept/ForwardIterator
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BOOST_CONCEPT_ASSERT((boost::ForwardIterator<NameTree::const_iterator>));
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// boost::ForwardIterator follows SGI standard http://www.sgi.com/tech/stl/ForwardIterator.html,
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// which doesn't require DefaultConstructible
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#ifdef HAVE_IS_DEFAULT_CONSTRUCTIBLE
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static_assert(std::is_default_constructible<NameTree::const_iterator>::value,
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"NameTree::const_iterator must be default-constructible");
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#else
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BOOST_CONCEPT_ASSERT((boost::DefaultConstructible<NameTree::const_iterator>));
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#endif // HAVE_IS_DEFAULT_CONSTRUCTIBLE
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class Hash32
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{
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public:
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static size_t
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compute(const char* buffer, size_t length)
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{
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return static_cast<size_t>(CityHash32(buffer, length));
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}
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};
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class Hash64
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{
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public:
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static size_t
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compute(const char* buffer, size_t length)
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{
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return static_cast<size_t>(CityHash64(buffer, length));
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}
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};
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/// @cond NoDocumentation
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typedef boost::mpl::if_c<sizeof(size_t) >= 8, Hash64, Hash32>::type CityHash;
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/// @endcond
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// Interface of different hash functions
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size_t
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computeHash(const Name& prefix)
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{
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prefix.wireEncode(); // guarantees prefix's wire buffer is not empty
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size_t hashValue = 0;
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size_t hashUpdate = 0;
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for (Name::const_iterator it = prefix.begin(); it != prefix.end(); ++it) {
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const char* wireFormat = reinterpret_cast<const char*>( it->wire() );
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hashUpdate = CityHash::compute(wireFormat, it->size());
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hashValue ^= hashUpdate;
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}
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return hashValue;
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}
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std::vector<size_t>
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computeHashSet(const Name& prefix)
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{
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prefix.wireEncode(); // guarantees prefix's wire buffer is not empty
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size_t hashValue = 0;
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size_t hashUpdate = 0;
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std::vector<size_t> hashValueSet;
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hashValueSet.push_back(hashValue);
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for (Name::const_iterator it = prefix.begin(); it != prefix.end(); ++it) {
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const char* wireFormat = reinterpret_cast<const char*>( it->wire() );
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hashUpdate = CityHash::compute(wireFormat, it->size());
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hashValue ^= hashUpdate;
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hashValueSet.push_back(hashValue);
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}
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return hashValueSet;
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}
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NameTree::NameTree(size_t nBuckets)
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: m_nItems(0)
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, m_nBuckets(nBuckets)
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, m_minNBuckets(nBuckets)
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, m_enlargeLoadFactor(0.5) // more than 50% buckets loaded
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, m_enlargeFactor(2) // double the hash table size
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, m_shrinkLoadFactor(0.1) // less than 10% buckets loaded
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, m_shrinkFactor(0.5) // reduce the number of buckets by half
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{
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m_enlargeThreshold = static_cast<size_t>(m_enlargeLoadFactor * static_cast<double>(m_nBuckets));
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m_shrinkThreshold = static_cast<size_t>(m_shrinkLoadFactor * static_cast<double>(m_nBuckets));
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// array of node pointers
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m_buckets = new Node*[m_nBuckets];
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// Initialize the pointer array
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for (size_t i = 0; i < m_nBuckets; ++i) {
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m_buckets[i] = nullptr;
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}
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}
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NameTree::~NameTree()
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{
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for (size_t i = 0; i < m_nBuckets; ++i) {
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if (m_buckets[i] != nullptr) {
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delete m_buckets[i];
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}
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}
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delete[] m_buckets;
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}
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// insert() is a private function, and called by only lookup()
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std::pair<shared_ptr<Entry>, bool>
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NameTree::insert(const Name& prefix)
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{
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NFD_LOG_TRACE("insert " << prefix);
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size_t hashValue = computeHash(prefix);
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size_t loc = hashValue % m_nBuckets;
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NFD_LOG_TRACE("Name " << prefix << " hash value = " << hashValue << " location = " << loc);
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// Check if this Name has been stored
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Node* node = m_buckets[loc];
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Node* nodePrev = node;
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for (node = m_buckets[loc]; node != nullptr; node = node->m_next) {
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if (node->m_entry != nullptr) {
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if (prefix == node->m_entry->m_prefix) {
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return {node->m_entry, false}; // false: old entry
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}
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}
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nodePrev = node;
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}
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NFD_LOG_TRACE("Did not find " << prefix << ", need to insert it to the table");
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// If no bucket is empty occupied, we need to create a new node, and it is
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// linked from nodePrev
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node = new Node();
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node->m_prev = nodePrev;
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if (nodePrev == nullptr) {
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m_buckets[loc] = node;
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}
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else{
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nodePrev->m_next = node;
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}
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// Create a new Entry
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auto entry = make_shared<Entry>(prefix);
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entry->setHash(hashValue);
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node->m_entry = entry; // link the Entry to its Node
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entry->m_node = node; // link the node to Entry. Used in eraseEntryIfEmpty.
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return {entry, true}; // true: new entry
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}
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// Name Prefix Lookup. Create Name Tree Entry if not found
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shared_ptr<Entry>
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NameTree::lookup(const Name& prefix)
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{
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NFD_LOG_TRACE("lookup " << prefix);
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shared_ptr<Entry> entry;
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shared_ptr<Entry> parent;
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for (size_t i = 0; i <= prefix.size(); ++i) {
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Name temp = prefix.getPrefix(i);
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// insert() will create the entry if it does not exist.
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bool isNew = false;
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std::tie(entry, isNew) = insert(temp);
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if (isNew) {
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++m_nItems; // Increase the counter
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entry->m_parent = parent;
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if (parent != nullptr) {
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parent->m_children.push_back(entry);
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}
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}
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if (m_nItems > m_enlargeThreshold) {
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resize(m_enlargeFactor * m_nBuckets);
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}
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parent = entry;
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}
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return entry;
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}
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shared_ptr<Entry>
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NameTree::lookup(const fib::Entry& fibEntry) const
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{
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shared_ptr<Entry> nte = this->getEntry(fibEntry);
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BOOST_ASSERT(nte == nullptr || nte->getFibEntry() == &fibEntry);
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return nte;
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}
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shared_ptr<Entry>
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NameTree::lookup(const pit::Entry& pitEntry)
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{
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shared_ptr<Entry> nte = this->getEntry(pitEntry);
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if (nte == nullptr) {
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return nullptr;
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}
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if (nte->getPrefix().size() == pitEntry.getName().size()) {
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return nte;
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}
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BOOST_ASSERT(pitEntry.getName().at(-1).isImplicitSha256Digest());
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BOOST_ASSERT(nte->getPrefix() == pitEntry.getName().getPrefix(-1));
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return this->lookup(pitEntry.getName());
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}
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shared_ptr<Entry>
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NameTree::lookup(const measurements::Entry& measurementsEntry) const
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{
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shared_ptr<Entry> nte = this->getEntry(measurementsEntry);
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BOOST_ASSERT(nte == nullptr || nte->getMeasurementsEntry() == &measurementsEntry);
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return nte;
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}
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shared_ptr<Entry>
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NameTree::lookup(const strategy_choice::Entry& strategyChoiceEntry) const
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{
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shared_ptr<Entry> nte = this->getEntry(strategyChoiceEntry);
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BOOST_ASSERT(nte == nullptr || nte->getStrategyChoiceEntry() == &strategyChoiceEntry);
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return nte;
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}
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// return {false: this entry is not empty, true: this entry is empty and erased}
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bool
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NameTree::eraseEntryIfEmpty(shared_ptr<Entry> entry)
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{
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BOOST_ASSERT(entry != nullptr);
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NFD_LOG_TRACE("eraseEntryIfEmpty " << entry->getPrefix());
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// first check if this Entry can be erased
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if (entry->isEmpty()) {
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// update child-related info in the parent
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shared_ptr<Entry> parent = entry->getParent();
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if (parent != nullptr) {
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std::vector<shared_ptr<Entry>>& parentChildrenList = parent->getChildren();
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bool isFound = false;
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size_t size = parentChildrenList.size();
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for (size_t i = 0; i < size; ++i) {
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if (parentChildrenList[i] == entry) {
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parentChildrenList[i] = parentChildrenList[size - 1];
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parentChildrenList.pop_back();
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isFound = true;
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break;
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}
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}
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BOOST_VERIFY(isFound == true);
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}
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// remove this Entry and its Name Tree Node
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Node* node = entry->m_node;
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Node* nodePrev = node->m_prev;
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// configure the previous node
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if (nodePrev != nullptr) {
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// link the previous node to the next node
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nodePrev->m_next = node->m_next;
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}
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else {
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m_buckets[entry->getHash() % m_nBuckets] = node->m_next;
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}
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// link the previous node with the next node (skip the erased one)
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if (node->m_next != nullptr) {
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node->m_next->m_prev = nodePrev;
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node->m_next = 0;
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}
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BOOST_ASSERT(node->m_next == nullptr);
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--m_nItems;
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delete node;
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if (parent != nullptr) {
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eraseEntryIfEmpty(parent);
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}
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size_t newNBuckets = static_cast<size_t>(m_shrinkFactor * static_cast<double>(m_nBuckets));
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if (newNBuckets >= m_minNBuckets && m_nItems < m_shrinkThreshold) {
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resize(newNBuckets);
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}
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return true;
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}
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return false;
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}
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// Exact Match
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shared_ptr<Entry>
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NameTree::findExactMatch(const Name& prefix) const
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{
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NFD_LOG_TRACE("findExactMatch " << prefix);
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size_t hashValue = computeHash(prefix);
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size_t loc = hashValue % m_nBuckets;
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NFD_LOG_TRACE("Name " << prefix << " hash value = " << hashValue << " location = " << loc);
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shared_ptr<Entry> entry;
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Node* node = nullptr;
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for (node = m_buckets[loc]; node != nullptr; node = node->m_next) {
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entry = node->m_entry;
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if (entry != nullptr) {
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if (hashValue == entry->getHash() && prefix == entry->getPrefix()) {
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return entry;
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}
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}
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}
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// if not found, the default value of entry (null pointer) will be returned
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entry.reset();
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return entry;
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}
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// Longest Prefix Match
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shared_ptr<Entry>
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NameTree::findLongestPrefixMatch(const Name& prefix, const EntrySelector& entrySelector) const
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{
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NFD_LOG_TRACE("findLongestPrefixMatch " << prefix);
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shared_ptr<Entry> entry;
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std::vector<size_t> hashValueSet = computeHashSet(prefix);
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size_t hashValue = 0;
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size_t loc = 0;
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for (int i = static_cast<int>(prefix.size()); i >= 0; --i) {
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hashValue = hashValueSet[i];
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loc = hashValue % m_nBuckets;
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Node* node = nullptr;
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for (node = m_buckets[loc]; node != nullptr; node = node->m_next) {
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entry = node->m_entry;
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if (entry != nullptr) {
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// isPrefixOf() is used to avoid making a copy of the name
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if (hashValue == entry->getHash() &&
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entry->getPrefix().isPrefixOf(prefix) &&
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entrySelector(*entry)) {
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return entry;
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}
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}
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}
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}
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return nullptr;
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}
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shared_ptr<Entry>
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NameTree::findLongestPrefixMatch(shared_ptr<Entry> entry,
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const EntrySelector& entrySelector) const
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{
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while (entry != nullptr) {
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if (entrySelector(*entry)) {
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return entry;
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}
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entry = entry->getParent();
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}
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return nullptr;
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}
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shared_ptr<Entry>
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NameTree::findLongestPrefixMatch(const pit::Entry& pitEntry) const
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{
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shared_ptr<Entry> nte = this->getEntry(pitEntry);
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BOOST_ASSERT(nte != nullptr);
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if (nte->getPrefix().size() == pitEntry.getName().size()) {
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return nte;
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}
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BOOST_ASSERT(pitEntry.getName().at(-1).isImplicitSha256Digest());
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BOOST_ASSERT(nte->getPrefix() == pitEntry.getName().getPrefix(-1));
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shared_ptr<Entry> exact = this->findExactMatch(pitEntry.getName());
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return exact == nullptr ? nte : exact;
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}
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boost::iterator_range<NameTree::const_iterator>
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NameTree::findAllMatches(const Name& prefix,
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const EntrySelector& entrySelector) const
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{
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NFD_LOG_TRACE("NameTree::findAllMatches" << prefix);
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// As we are using Name Prefix Hash Table, and the current LPM() is
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// implemented as starting from full name, and reduce the number of
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// components by 1 each time, we could use it here.
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// For trie-like design, it could be more efficient by walking down the
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// trie from the root node.
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shared_ptr<Entry> entry = findLongestPrefixMatch(prefix, entrySelector);
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return {Iterator(make_shared<PrefixMatchImpl>(*this, entrySelector), entry), end()};
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}
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boost::iterator_range<NameTree::const_iterator>
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NameTree::fullEnumerate(const EntrySelector& entrySelector) const
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{
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NFD_LOG_TRACE("fullEnumerate");
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return {Iterator(make_shared<FullEnumerationImpl>(*this, entrySelector), nullptr), end()};
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}
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boost::iterator_range<NameTree::const_iterator>
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NameTree::partialEnumerate(const Name& prefix,
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const EntrySubTreeSelector& entrySubTreeSelector) const
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{
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// the first step is to process the root node
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shared_ptr<Entry> entry = findExactMatch(prefix);
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return {Iterator(make_shared<PartialEnumerationImpl>(*this, entrySubTreeSelector), entry), end()};
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}
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// Hash Table Resize
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void
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NameTree::resize(size_t newNBuckets)
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{
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NFD_LOG_TRACE("resize");
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Node** newBuckets = new Node*[newNBuckets];
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size_t count = 0;
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// referenced ccnx hashtb.c hashtb_rehash()
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Node** pp = nullptr;
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Node* p = nullptr;
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Node* pre = nullptr;
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Node* q = nullptr; // record p->m_next
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for (size_t i = 0; i < newNBuckets; ++i) {
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newBuckets[i] = nullptr;
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}
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for (size_t i = 0; i < m_nBuckets; ++i) {
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for (p = m_buckets[i]; p != nullptr; p = q) {
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++count;
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q = p->m_next;
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BOOST_ASSERT(p->m_entry != nullptr);
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uint32_t h = p->m_entry->m_hash;
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uint32_t b = h % newNBuckets;
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pre = nullptr;
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for (pp = &newBuckets[b]; *pp != nullptr; pp = &((*pp)->m_next)) {
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pre = *pp;
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}
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p->m_prev = pre;
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p->m_next = *pp; // Actually *pp always == nullptr in this case
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*pp = p;
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}
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}
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BOOST_ASSERT(count == m_nItems);
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Node** oldBuckets = m_buckets;
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m_buckets = newBuckets;
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delete[] oldBuckets;
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m_nBuckets = newNBuckets;
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m_enlargeThreshold = static_cast<size_t>(m_enlargeLoadFactor * static_cast<double>(m_nBuckets));
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m_shrinkThreshold = static_cast<size_t>(m_shrinkLoadFactor * static_cast<double>(m_nBuckets));
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}
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// For debugging
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void
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NameTree::dump(std::ostream& output) const
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{
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NFD_LOG_TRACE("dump()");
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Node* node = nullptr;
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shared_ptr<Entry> entry;
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for (size_t i = 0; i < m_nBuckets; ++i) {
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for (node = m_buckets[i]; node != nullptr; node = node->m_next) {
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entry = node->m_entry;
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// if the Entry exist, dump its information
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if (entry != nullptr) {
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output << "Bucket" << i << '\t' << entry->m_prefix.toUri() << '\n';
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output << "\t\tHash " << entry->m_hash << '\n';
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if (entry->m_parent != nullptr) {
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output << "\t\tparent->" << entry->m_parent->m_prefix.toUri();
|
|
}
|
|
else {
|
|
output << "\t\tROOT";
|
|
}
|
|
output << '\n';
|
|
|
|
if (!entry->m_children.empty()) {
|
|
output << "\t\tchildren = " << entry->m_children.size() << '\n';
|
|
|
|
for (size_t j = 0; j < entry->m_children.size(); ++j) {
|
|
output << "\t\t\tChild " << j << " " << entry->m_children[j]->getPrefix() << '\n';
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
output << "Bucket count = " << m_nBuckets << '\n';
|
|
output << "Stored item = " << m_nItems << '\n';
|
|
output << "--------------------------\n";
|
|
}
|
|
|
|
} // namespace name_tree
|
|
} // namespace nfd
|